The JUST-TALK application, presented on the video, interacted with students in a role-playing virtual environment designed to train law enforcement personnel in dealing with subjects that present symptoms of serious mental illness.
Students conversed with the Virtual Human using spoken natural language and see and hear the Virtual Human’s responses, a combination of facial gesture, body movements, and spoken language. The meaning of “being something in essence or fact, though not in name” is first recorded in 1650s, probably via sense of “capable of producing a certain effect”.
Examples are video messaging on cell phones and online Virtual Humans, as presented in the picture below.
The JUST-TALK project, funded by the National Institute of Justice Office of Science and Technology and developed by RTI International, integrates virtual reality training software during a 3-day class at the North Carolina Justice Academy.
The Virtual Humans Project from University of Southern California (USC) offers an exciting and powerful potential initiative for extensive interactive experiences.
They may provide a powerful tool for assessment, intervention, and training for medical professionals.
The toolkit is an ever-growing collection of innovative technologies, fuelled by basic research performed at ICT and by its partners.
Rapport is argued to underlie success in negotiations, psychotherapeutic effectiveness, classroom performance and even susceptibility to hypnosis.
In Stability and Support Operations (SASO) a user employs natural language as the interface medium of communication with life-sized Virtual Human Agents to perform a negotiation task.
This video demonstrates the Virtual Human system and its research components.
Computer sense of “not physically existing but made to appear by software” is attested from 1959.
became restricted during XVIII for the senses (i) characterized by disposition or behaviour befitting a man (formerly specifically “gentle, courteous” XV-XVI), and (ii) pertaining to studies that tend to humanize or refine (XVII century).
Virtual Humans are automated agents that converse, understand, reason and exhibit emotions.